
Richard Eberhardt, the Program Manager for the MIT Game Lab. He spends his days playing Tetris, aligning research projects with requisite staff, tasklists, equipment, money, and time. As an educator, he is an instructor for MIT Game Lab classes on game production, game jam host for students and community members, designer for learning games, and mentor and director for multiple game development projects including elude, an award-winning game for the friends and family of patients with depression, produced in the summer of 2010. As a researcher, his current investigations consider the play and design communities engaged in historical games, focusing on representations of historical systems through game mechanics and which historical eras, events, people, and systems receive representation in these communities and which do not. He holds a Bachelor of Arts degree from the College of William & Mary and a Serious Games MA Certificate from Michigan State University. He is a Certified Scrum Master and a PMI Agile Certified Practitioner.
» Pillar: Public Literacies: Civic Systems, Media & Emotional Intelligence